Wednesday, April 16, 2008

Organize or Perish!

I am finding that as I go along rigging it can all become rather shambolic i.e. No clear systems or conventions to unify my rigging ideas. So, I have sat down, thought about structure and have come up with this. It is a set of naming conventions, and blueprint/template for my character setups.It will hopefully make things;

a) Easier to browse a large Model Hierarchies
b) Make quick batch changes easier
c) Make all models cleaner and more unified as a collection

The document will be updated as I go along, I am throwing it up here for reference.

Rigging_Legend.PDF v1.1 27/05/08

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