I am finding that as I go along rigging it can all become rather shambolic i.e. No clear systems or conventions to unify my rigging ideas. So, I have sat down, thought about structure and have come up with this. It is a set of naming conventions, and blueprint/template for my character setups.It will hopefully make things;
a) Easier to browse a large Model Hierarchies
b) Make quick batch changes easier
c) Make all models cleaner and more unified as a collection
The document will be updated as I go along, I am throwing it up here for reference.
Rigging_Legend.PDF v1.1 27/05/08
Wednesday, April 16, 2008
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