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Tuesday, February 19, 2008

Deform Test

I am working on a new facial rig that is deform/controller based rather than Shape-animation based. Here are some deformation tests. Squash,Stretch, Eee and Ooo extremes...


Posted by Chris Dardis at 5:23 PM

1 comment:

Anonymous said...

Nice Chris. How long did that take?

March 28, 2008 at 5:39 AM

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  • ▼  2008 (7)
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      • Quick Sync test
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      • Deform Test
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