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Tuesday, February 19, 2008
Deform Test
I am working on a new facial rig that is deform/controller based rather than Shape-animation based. Here are some deformation tests. Squash,Stretch, Eee and Ooo extremes...
1 comment:
Anonymous said...
Nice Chris. How long did that take?
March 28, 2008 at 5:39 AM
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1 comment:
Nice Chris. How long did that take?
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